Sony just axed the 60fps Bloodborne mod with a DMCA takedown

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The hack’s sole purpose was to get Bloodborne running at a smoother 60 fps with improved frame pacing. FromSoftware originally released Bloodborne back in 2015 for the PlayStation 4, and the game has always been locked at 30 fps with occasional stuttering from inconsistent pacing (the 30 frames within each second were not always on-screen for equal amounts of time). The beloved game’s graphical limitations have persisted even on the PS4 Pro and while playing it via backwards compatibility on the PlayStation 5.

For years, the most rabid of Bloodborne fans have been quick to jump at any Bloodborne-related news as a potential clue to an upcoming, long-awaited remake. And in this case, it only takes a short scroll of McDonald’s replies on his post to see people speculating that this takedown means Sony must be nearing some kind of announcement in time for the 10-year anniversary of Bloodborne’s release. Or, perhaps, Sony is just taking a page from Nintendo’s playbook.

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